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yuxev/README.md
Adil Asselman — software developer in Tanger, Morocco. I write systems-level C and C++, ship full-stack TypeScript products, and build mobile games. 01 / About — Under the hood

I started at 1337 (42 Network), writing memory allocators, shells, thread-synchronised simulations and network servers from scratch in C and C++, with no external libraries. That's where I learned how memory, processes and sockets really behave.

Since then I founded Cagrex, a developer-assessment platform I built alone end to end, shipped AI features to production as a full-stack developer at Lysi Consulting, and freelance on Upwork. Right now I'm building mobile games with Godot and Unity.

02 / Work — Selected work Flockfall Cagrex ft_transcendence smalloc SyncMaster cub3d multithreading-downloader 03 / Experience — The logbook 2026–now: Freelance web engineer (Upwork). Feb–Aug 2026: Full-stack developer, Lysi Consulting. Jun–Dec 2025: Founder & full-stack engineer, Cagrex. The start: Common Core at 1337 Coding School, 42 Network. 04 / Toolbox — On the desk Languages: C, C++, TypeScript, JavaScript, Python, SQL. Web: Next.js, NestJS, React, Node.js, PostgreSQL, Prisma. AI: Claude API, Gemini API, E2B, Claude Code. Games: Godot, Unity. Ops: Docker, Nginx, AWS EC2, Linux, Git, K3s. 05 / Contact — Say hello: adilasselman137@gmail.com

Email  ·  Cagrex  ·  Flockfall on Google Play

© 2026 Adil Asselman — built in Tanger

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