Add a batched scheduler delegate call for animated prop updates (#58773) - #58773
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Summary: Pull Request resolved: #58773 The animation backend hands its synchronous updates to the platform one view at a time. This adds `UIManager::synchronouslyUpdateAnimatedProps` and a matching `SchedulerDelegate` call that receive a whole frame's updates at once, continuing #56771. The backend uses it when `optimizedAnimatedPropUpdates` is on. The default `SchedulerDelegate` implementation forwards to the existing per-view update, so platforms that don't override it are unaffected. `UIManagerDelegate` gains a required method, implemented by `Scheduler`. ## Changelog: [General] [Added] - Add a batched scheduler delegate call for animated prop updates behind `optimizedAnimatedPropUpdates` Differential Revision: D122570617
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Summary: Pull Request resolved: #58773 The animation backend hands its synchronous updates to the platform one view at a time. This adds `UIManager::synchronouslyUpdateAnimatedProps` and a matching `SchedulerDelegate` call that receive a whole frame's updates at once, continuing #56771. The backend uses it when `optimizedAnimatedPropUpdates` is on. The default `SchedulerDelegate` implementation forwards to the existing per-view update, so platforms that don't override it are unaffected. `UIManagerDelegate` gains a required method, implemented by `Scheduler`. ## Changelog: [General] [Added] - Add a batched scheduler delegate call for animated prop updates behind `optimizedAnimatedPropUpdates` Differential Revision: D122570617
… animates layout (#58772) Summary: Pull Request resolved: #58772 The shared animation backend decided per surface whether a frame's animated props go through a shadow tree commit or straight to the mounted views. As soon as one view animated a layout prop, every animated view on that surface went through the commit path for the whole animation, including views that only animate `transform` or `opacity`. Besides the extra commit work, on Android this moved those views from `updatePropsSynchronously` to regular mounts. There the synchronous mount props cache (`overrideBySynchronousMountPropsAtMountingAndroid`) replaced the incoming transform with its last synchronously written value, so the view froze while the other view's layout animation ran and jumped when it ended. The decision is now made per view. `applySurfaceUpdates` splits a surface's mutations, keyed by view tag, into views with layout updates, which go through `commitUpdates`, and the rest, which are applied synchronously. Views with layout updates are also written synchronously, as the non-shared Animated path already does, so a view that starts animating a layout prop while animating `opacity` doesn't freeze its opacity behind the cache either. `AnimationMutation` and `AnimationMutations` move to `AnimationMutation.h`, still included by `AnimationBackend.h`. `AnimatedPropsRegistry::update` reads the frame's batches instead of the merged per-surface map. When the same view receives several mutations in one frame, they are merged, so the mounted view and the registry stay in sync. Raw animated props are now merged per key, like the animation drivers merge them, instead of with merge-patch, which dropped `null` values meant to reset a prop. `RawProps::getDynamic` exposes a dynamic source without copying it. ## Changelog: [General] [Fixed] - Non-layout props animated on the shared animation backend no longer freeze while the same view or another view on the surface animates a layout prop Differential Revision: D122570616
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Summary: Pull Request resolved: #58773 The animation backend hands its synchronous updates to the platform one view at a time. This adds `UIManager::synchronouslyUpdateAnimatedProps` and a matching `SchedulerDelegate` call that receive a whole frame's updates at once, continuing #56771. The backend uses it when `optimizedAnimatedPropUpdates` is on, and that flag's description now only promises what is implemented. The default `SchedulerDelegate` implementation forwards to the existing per-view update, so platforms that don't override it are unaffected. `UIManagerDelegate` gains a required method, implemented by `Scheduler`. ## Changelog: [Internal] Differential Revision: D122570617
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Summary: Pull Request resolved: #58773 The animation backend hands its synchronous updates to the platform one view at a time. This adds `UIManager::synchronouslyUpdateAnimatedProps` and a matching `SchedulerDelegate` call that receive a whole frame's updates at once, continuing #56771. The backend uses it when `optimizedAnimatedPropUpdates` is on, and that flag's description now only promises what is implemented. The default `SchedulerDelegate` implementation forwards to the existing per-view update, so platforms that don't override it are unaffected. `UIManagerDelegate` gains a required method, implemented by `Scheduler`. ## Changelog: [Internal] Differential Revision: D122570617
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Summary: Pull Request resolved: #58773 The animation backend hands its synchronous updates to the platform one view at a time. This adds `UIManager::synchronouslyUpdateAnimatedProps` and a matching `SchedulerDelegate` call that receive a whole frame's updates at once, continuing #56771. The backend uses it when `optimizedAnimatedPropUpdates` is on, and that flag's description now only promises what is implemented. The default `SchedulerDelegate` implementation forwards to the existing per-view update, so platforms that don't override it are unaffected. `UIManagerDelegate` gains a required method, implemented by `Scheduler`. ## Changelog: [Internal] Differential Revision: D122570617
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Summary:
The animation backend hands its synchronous updates to the platform one view at a time. This adds
UIManager::synchronouslyUpdateAnimatedPropsand a matchingSchedulerDelegatecall that receive a whole frame's updates at once, continuing #56771. The backend uses it whenoptimizedAnimatedPropUpdatesis on, and that flag's description now only promises what is implemented. The defaultSchedulerDelegateimplementation forwards to the existing per-view update, so platforms that don't override it are unaffected.UIManagerDelegategains a required method, implemented byScheduler.Changelog:
[Internal]
Differential Revision: D122570617