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record start --fps now also caps the touch overlay's composited frame rate (at most 30), carried as a recording fact so a recovered stop honours it. An overlay export that runs out of its budget names that in overlayWarning. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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…an out of it Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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At b08d6b9 the touch-overlay frame-rate cap has no live evidence yet, and the Apple finalize path has no test that protects it. There are no conflicts. The one cancelled check, Analyze (javascript-typescript), looks unrelated: the diff touches no CI config or dependency, and the other 20 checks pass. A re-run would confirm it. The Swift helper that composites the export gains The simulator route reads the live snapshot built at runtime.ts:489 and finalizes through Is the fan-out needed? The wire is already small: one conditional Not blocking, so take or leave these: the PR body describes #3234 (the The open inline threads still stand: recorded-fps test is fixed at this commit, so please resolve it. overlayTouches catches rejections does not apply, because I did not run the tests or compile the Swift helper, so its syntax and behavior are unverified. My check covered code paths only, not a live simulator or Android run. I also did not check whether Android |
…ize path Cover the simulator start snapshot and finalizeAppleRecordingFromCollected, the route simctl recordings take, and name the touch-overlay cap in --fps help. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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All reported issues were addressed across 3 files (changes from recent commits).
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… fps ceiling Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Summary
Follow-up to #3219.
record start --fps <n>now also caps the touch-overlay export: the helper renders at mostmin(--fps, 30)frames a second (never above the source track's rate), so a lower--fpsmakesrecord stopfaster on long recordings. Without--fps, behavior is unchanged (≤30).fpsis a durable recording fact, so Apple recovery and the Android manifest keep the cap across a daemon restart. HarmonyOS is out of scope. When the export itself runs out of its 70 s budget, the overlay warning names the budget and suggests a lower--fps. A compile that ate the budget keeps the plain message.Validation
43e7b74fb:pnpm check:affected --runpassed (4,168 tests). New Apple tests cover the simctl start snapshot andfinalizeAppleRecordingFromCollected. Deleting eitherfpsspread makes them fail.Live: dedicated iPhone 17 simulator (iOS 27.0) with isolated
--state-dir, Settings, touches shown, three scrolls plus one tap, then stop. Probed with AVFoundation (AVAssetReaderframe count,minFrameDuration):Without scrolling, the default export came out at 15 fps. That is simctl's own source rate on a static screen, which the helper never exceeds. Not run: Android emulator, physical iOS.
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